Introduction to Programming Robots
This is a Two (2) hour program based on the concept of “Computational Thinking”, (Jeanette Wing), and Problem-based learning from the programming language, “Easy Logo” by Seymour Papert that uses a stimulating class challenges to guide participants through incremental steps including “Hello Robot!”, Robot motion and calibration, and “Dance!” to successfully program an autonomous mobile robot to solve a maze. Students learn programming skills based on Microsoft’s Visual Basic language while competing in a non-destructive challenge.
- Robodyssey provides the robots, laptop computers with software and hardware.
- Robodyssey provides trained instructors.
- Robodyssey uses “real” university grade robots.
- Students learn real world programming skills in Microsoft Visual Basic.
Students will experience programming BasicX-24 microcontrollers and logic as it applies to the Basic Language and more specifically, to Microsoft Visual Basic, of which BasicX is a subset.
- Students develop an understanding of the relationship between code and function
- Students learn the basics of a compiler and its operation by programming robots
- Students learn to control robot motion by using the empirical method
- Students learn to manipulate variables common to most forms of programming.
- Students experience a real world challenge in dead reckoning robotic navigation.
- Students have fun while learning good sportsmanship and teamwork.
Non-Destructive Robot Competition for Summer Reading 2017:
Build a Shelter: Locate and grasp blocks to place them on a designated ‘building lot’ using dead reckoning.
Some of the Programming Terms used:
Call If – Then Do – Loops Delay
End Sub PulseOut Dim While loops
For more information about this and other Robodyssey programs please contact us.